// ECHO CLASSIFICATION SYSTEM

ECHOES

Emotion is a tangible thing.

Following the fall of the Endling, gatherings of all kinds of sentiment, positive, negative, and neutral, have been reported to create pseudo-lifeforms that humans can interact with, some of them dating back millennia, called Echoes.


// CLASSIFICATION


AMITIES

Born from positive sentiment and goodwill.

Can be registered as Companions.

SHADES

Born from neutral sentiment and mixed experiences.

Can be registered as Companions.

GRUDGES

Born from negative sentiment and malice.

Often hostile.


// THREAT LEVEL INDEX


THREAT OMEGA SOCIETY-ENDANGERING.

THREAT ALPHA ACTIVELY DANGEROUS.

THREAT BETA POTENTIALLY AGGRESSIVE.

THREAT GAMMA LIKELY HARMLESS.


Amities and Shades can be categorized as high-level even if they are not actively dangerous and coexist with society. Echoes’ threat index is assigned based on the threat they could potentially pose.

Echoes are further distinguished between those that can communicate with humans and those that cannot.





CREATION & COMPONENTS

Echoes can be created by anything along the lines of:

- a general and consistent gathering of sentiment / feeling,
- a specific crime or favor being committed,
- or a particular person’s resentment or goodwill, living or dead.

They are comprised of three elements.



I

THE PAST

The circumstances behind the Echo’s birth β€” the reason for its existence.

II

THE PRESENT

The Echo’s current physical form and power.

III

THE FUTURE

The Echo’s desire β€” what will satisfy it and lead it to leave the earthly plane.



These three elements are collectively known as the Echo’s Truth.

Revealing the Truth will reveal the Echo’s True Name.

Physically, their existence and power are often linked to an object called the Echo's Core.

The core is often an item connected to the Echo’s Past.





RESOLUTION PROTOCOLS

Many in Locus City co-exist peacefully with Echoes, but especially with Grudges, elimination may become necessary.


  1. SETTLEMENT

    Reveal the Echo's Truth and True Name in order to lay it to rest.

    In order to do so, agents must uncover its Past, Present, and Future.

  2. DESTRUCTION

    Physically destroy the Echo's Core.

    After an Echo's Core is destroyed, individuals nearby will enter a multi-day dream state related to the Echo's Truth.